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Hinterlands
Just a few hours (30) of frantic coding et voilà, all the Hinterland cards are available for you to simulate.
Hinterlands is a very complex set (unlike the base set) as it adds more tactics while Dominion was mainly a strategic game. This is not good news for the simulator as strategies are easily defined in the buy rules, but tactics need play rules which are a lot harder to implement (eg Inn, Scheme, Cartographer…)
Play rules are definitely not optimal and I’d really like suggestions how to optimize them.
Have fun with this (v1.1.6)
Categories: Uncategorized
The first small thing I noticed is with Jack of all Trades: If it reveals a curse on top, it discards it, rather than picking it into the hand and trashing it.
Should now be fixed.
I’m finding that if I click on the tab for the application on the windows taskbar the simulator always activates with the main dialog, which can be wrong. If I tab round the open applications the simulator will activate with the open edit window, which is correct.
I made the Main window invisible when editing to avoid that problem.