Pawn

Another example of a card that does very little, but is hell to implement properly

When played evaluate in this order:

  • if player has more action cards in hand and no more actions left, +1 action will be chosen.
  • If player can buy a better card by adding $1, +$1 will be chosen
  • If player has more choices left and deck size is greater than 0, +1 card will be chosen
  • If player has more choices left +1 buy will be chosen
  • If player has more choices left and +$1 is not yet chosen, +$1 will be chosen
  • If player has more choices left and +1 action is not yet chosen, +1 action will be chosen
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