This is one of the elite enablers of engine strategies, but unfortunately that proved way to complex to enable without lots of buggy code, so I decided to simplify the card. Now it won’t supercharge an engine, but at least it won’t destroy the deck either

Will only be played:

  • if we have at least 2 cards in hand worse than Silver

When played:

  • sort cards in hand according to trash priority number
  • then, twice trash the first card in hand and if possible gain a card player wants (according to his buy rules), if not possible gain a random card from the supply that costs $1 more (gaining is mandatory)
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