Will only be played:

  • if player has less than 7 cards in hand and the deck is not empty

When about to gain a card and still in hand:

  • if the card is a Copper or worse it will be trashed
  • if the card is a useless green that doesn’t want to be trashed, do not reveal
  • if the card is anything else put it in top of player’s deck
  1. DG
    November 25, 2011 at 2:51 pm

    Could the play priority of the watchtower be made variable in the same way as a smithy? I’d suggest that it should be the lowest priority action if there is only one action remaining (or 6 or more cards in hand) and keep the current priority action otherwise.

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