Discard priority will be set at lowest if player has multiple TM’s in hand, and at highest if he doesn’t.
Will only be played:
There seems to be an issue where sometimes Treasure Map is played (and trashed) even if only one copy is in hand.
This is on purpose. Often you’ll buy multiple TM’s to have a higher chance to activate them. Then when you do the extra TM’s are unlikely to collide so it’s better to trash them.
No, I’ve seen this happen before the Treasure Maps were activated. I literally had a game where five Treasure Maps got trashed one by one but were never activated.
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