Governor

When played:

  •  if there is a watchtower, library, minion, jack-of-all-trades, or tactician in hand then

(a) look to “remodel” a card if there is a suitable candidate by remodel rules

(b) gain a gold if there is a not a remodel candidate (even with minion)

  •  otherwise draw 3 cards if there are 3 or more cards in deck/discard
  •  otherwise gain a gold

Play strategy : GoldEarlyTrashMid

  • Remodel a Gold to a Province
  • if we can’t, gain a Gold
  • when 3 or less Provinces left in the supply go for a mega turn (draw cards with Governor and remodel when you can)
  1. DG
    November 23, 2011 at 6:30 pm

    I’ll suggest a first pass improvement on the basic Governor play rules;
    (1) if there is a watchtower, library, minion, jack-of-all-trades, or tactician in hand then
    (a) look to “remodel” a card if there is a suitable candidate by remodel rules
    (b) gain a gold if there is a not a remodel candidate (even with minion)
    (2) otherwise draw 3 cards if there are 3 or more cards in deck/discard
    (3) otherwise gain a gold

    • Geronimoo
      November 28, 2011 at 10:25 am

      Drawing 3 cards seems to be far more interesting in a Minion deck, because those decks generally don’t want any treasures and the 1 card drawn by the opponent can easily be discarded again with another Minion.

      • DG
        December 2, 2011 at 2:50 pm

        Yep, I guess governor-minion is going to be totally situational so just make the governor fit best to the minion play rules in that case.

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